This is Oekogotschi a location-based Augmented Reality Game about sustainability and ecology. With this development we try to leverage the potential of computer games for knowledge discovery and learning in the field of sustainability. With our partners we hope to create a great innovative game with a good cause. This is an open source project and all source code regarding web technologies for location-based games (front and backend) will be licensed under the Apache V2 and can be found soon here github/oekogotschi
Thanks & Acknowledgments
The project GamAR which will be used for this game won the NetIdea Award which is funded by the Internet Foundation Austria (IPA).
Robert is an artist, developer and researcher with 17 years of professional experience. He loves creating new ideas and suitable strategies for business development and marketing. His inspiration is fueled by everything he experiences, specially surfing waves around the world.
Thomas is an artist, designer and researcher. His passion is to envision, prototype and create new experiences ranging from media art installations to pervasive games. He works in the field of interactive media for 12 years now. In his spare time he enjoys to dance in a modern and jazz dance company and to cook for his family and friends.
Iris Seidingeruser interface expert
Iris Seidinger is a developer with experience in mobile applications, user interfaces, and usability. She is always focussing on the needs and desires of the users of an application. In Salzburg she started exploring the world of game development and AR.
Patrick Hopfgame & web development
Patrick Hopf is a game & web developer and designer with 10 years of professional experience. He has great interest in software design, concepting games or frameworks as well as using them later on. He follows his imagination and has the willpower and dedication to realize it.
Michael Kagergame development
Michael Kager is an Austrian developer with a passion for IT-related topics, games and creativity. He loves to work on new solutions and is driven by his motivation to learn, invent and master challenges.
Philip Wagnerweb development (front/backend)
Philip Wagner has over 14 years of experience in web development (front/backend). He implemented large scale software architectures and systems. Now he is up for new ventures and enjoys creating games and computer graphics with cutting edge technology. In his free time he is a musician and does some 3d modelling.
Moses Kalweit3d artist
Moses Kallweit is an artist born in Zittau, (DE) who grew up in London, (UK) and stayed from nine unitl eighteen years of age, to complete his A-levels. Aged eighteen he moved to Salzburg (AT), to bring along his life accompanying passion, play and games for his Master degree.
Florian Jindragame design / sound
Florian Jindra is an award winning game developer and musician with a deep passion for games, music and overlapping experiences in this regard. He loves experimenting extensively with many different kinds of media, be it interactive or linear.